Jackie Cameron BA Philosophy, University of California, Berkeley 2010, Post baccalaureate courses in Biology, University of Pittsburgh 2012
(Advisor: Professor Yeh): Jackie plans to explore ways to create democratic educational environments/curriculum that promote student voice and creativity (especially through emerging maker technologies). She’ll work with Tom Yeh on the NatureNet project.
Simone Hyater-Adams, BS Physics, Hampton University 2014 (Advisor: Finkelstein, Physics): Simone is interested in the study of a student’s “Physics Identity.” She plans to investigate how a student develops their like/dislike of Physics and use methods of outreach to encourage underrepresented students’ interests in the field by incorporating the performing arts and digital media.
Zack Jacobson-Weaver BFA Art, University of Michigan 2001, MTID Carnegie Mellon University 2013, (Advisors: Professors Gross/Eisenberg, Computer Science): Zack, having worked as a designer and digital fabricator with artists, designers, architects and engineers is investigating how “maker space” technologies apply to hands-on education particularly where hardware and software can be open-sourced. Under these conditions, Zack is examining how underserved communities can educate and empower young people through local action.
Jaime Lee Kirtz
Jaime Lee Kirtz Bachelor of Physics and English Literature, University of British Columbia 2010, MA English Literature, and Creative Writing Concordia University 2012, (Advisor: Professor Emerson, English): Jaime Lee is interested in interrogating the various means of digital media as well as the educational practices that surround digital texts. By focusing on the discourse network of digital texts she plans to establish connections between practices and engineer new methods and expand current models of research pertaining to digital media, particularly digital forensics and literary quantitative analysis.
Abhishek Narula, BS, MS Electrical Engineering, Georgia Tech, 2008, 2009 (Advisor: Theodore, Music): An avid DIYer/Maker, Abhishek’s interest lies in critically examining advancements in human computer interaction through the development of novel methods of computing. By designing expressive and engaging systems, he hopes to bring important social and political issues in the forefront of the public discourse.
Richelle Cripe is working at the intersection of computer science, human-computer interaction, information management and museum studies to combine methodologies from traditional humanities disciplines and social sciences with tools provided by computing. Her background includes a Bachelors degree in Fine Art and Art History along with additional pursuits in music, architecture and computer science.
Katherine Goodman works at the intersection of neuroscience, computer science, and education, focusing on what motivates students as they grow from novices to experts in a particular field. Her background includes degrees in mathematics and professional writing. She has worked in software development and taught at University of Southern California and the Community College of Aurora.
Megan Kinney has more than 10 years of experience in connecting traditionally under-served groups to useful technologies. As a librarian, she has helped refugee youth use GIS mapping to improve their neighborhoods, recent immigrants learn how to send an email, Denver citizens how to apply for the housing lottery online, community college students to embrace the importance of solid research and critical thinking skills. What’s next? Working with female prisoners to give them the digital literacy skills needed to succeed outside of prison and avoid recidivism.
Brittany Ann Kos
Brittany is a University of Colorado alumni with Bachelors and Masters degrees in Computer Science, and a minor in Technology, Arts, and Media. She is an NSF GK12 Fellow on the ECSITE Project, where she is researching computational thinking and different methodologies to teach computation and ICT for multidisciplinary and non-engineering students.
HyunJoo Oh, Master of Entertainment Technology Carnegie Mellon University and Master of Design, and BFA, Ewha Woman’s University South Korea works on digital craft, tangible interaction, and creative play. She sees that deep engagement in a playful environment inspires children to actively explore their ideas, and attempts to support such engaging experience via bridging digital and physical worlds.
Abigale Stangl is interested in practicing mixed-methodology research to appropriately and creatively enhance the design of technologies, services, and environments. She applies her background in environmental planning, information communication technology for development (ICTD), and interaction design to support communities looking to use technology to cultivate meaningful experiences and informal educational opportunities.
Jiffer Harriman received a master’s degree in Music, Science and Technology in 2010 from the Center for Computer Research in Music and Acoustics at Stanford University and is a 2002 graduate in Electrical Engineering at CU. While at Stanford, he explored networked music, new instruments for musical expression, processing techniques as well as interactive and kinetic art. His research interests combine music and technology.
Josephine Kilde, a Kenyan national, received her BS at University of Wisconsin Stout in Information & Communication Technologies (ICT). Her interest is using ICTs for developing education in underrepresented communities in United States and in Kenya. Her research is in collaboration with Los Alamos National Laboratories in developing Collaborative Learning and Support Environment for Teachers (CLASET), a professional development online tool for K-12 teachers in New Mexico Native American Pueblo schools.
Lise St Denis
Lise Ann St. Denis has two undergraduate degrees from Colorado State University. She has a bachelor of arts degree in Graphic Design and a bachelor of science degree in Computer Science. She also did graduate work in Human Factors Engineering at the University of Idaho. St. Denis worked on technical publications for five years at the U.S. Fish and Wildlife Service. She then worked for 13 years at Hewlett Packard, where she worked on the design of internal information systems, user interface design and project management.
Kara A. Behnke is a 2010 graduate of University of Colorado with a bachelor’s degree in Japanese, a minor in Chinese and a minor in the ATLAS Technology, Arts and Media (TAM) program. She also received a master’s certificate in Serious Game Design at Michigan State University and is partner of Event-Qwest, a Boulder “gamification” start-up company. Behnke is an avid gamer whose research focuses on how Gameful Design facilitates the acquisition of purposeful knowledge for Computer Science students and enables them to become better innovators, collaborators and creative designers. Behnke utilizes a variety of gaming platforms to support creative learning environments for computational thinking, including Second Life, Xbox360 game development, mobile App development, Unity 3D and commercial games such as Minecraft. Behnke is currently working with the ECSITE Project in the Department of Computer science to evaluate how gaming can engage K-12 students in computational problem solving, modeling and communication.
Bradley Morse has worked in American Indian communities for 11 years, and has extensive experience in day-to-day operations of research projects, from data collection and analysis to fiscal management. His research interests include technology-based health promotions, eHealth, mHealth, and increasing physical activity within rural- and urban-based American Indian populations. He leverages technology as channel for tailored interventions that aim to extend the reach and relevancy of face-to-face classroom-based interventions through technology for health management.
Meg Leta Ambrose
Meg Leta Ambrose graduated from the University of Illinois in three years with a bachelor’s degree in Sociology, focusing on music-related subcultures. After working for a year at a financial planning company, she attended law school at the University of Illinois and co-founded a campus record label and was active in community radio. She completed her dissertation, Digital Oblivion: A Right to be Forgotten for the Internet Age in 2013. Ambrose is now on the faculty of the Communication, Culture & Technology Department of Georgetown University.
Leslie Dodson has worked as an international correspondent for CNBC, MSNBC, NBC WeatherPlus, Reuters Financial Television and NHK Japan based in London, New York, Tokyo and Denver. She received her master’s degree in journalism from Northwestern University’s Medill School of Journalism. Dodson also is a founding partner of The Story Group, a multi-media journalism consortium devoted to covering energy and environmental issues in the Rocky Mountain West. Leslie’s PhD focuses on the use of information and communication technologies by low-literate Berber women who are involved in a unique fog water harvesting project in Morocco.
Sophia Liu is a 2004 graduate of the University of California at Irvine with a Bachelor of Arts degree in Social Science major specializing in Research and Analytical Methods and double minors in Information and Computer Science, and Digital Arts. She also attended the University of Sussex. Her dissertation, Grassroots Heritage: A Multi-Method Investigation of How Social Media Sustain the Living Heritage of Historic Crises was completed in 2011. Liu is currently a Mendenhall Postdoctoral research fellow at the U.S. Geological Survey.
Kevin Moloney is a 27-year veteran of photojournalism and has spent 18 years as an educator with the School of Journalism and Mass Communications at CU. He holds a master’s degree in Digital Media Studies from the University of Denver. Moloney’s photos have appeared in the New York Times and the NYTimes.com Web page; his work as a writer and photographer also has been published by the National Geographic Society, Chicago Tribune, Los Angeles Times, TIME, Newsweek, US News & World Report, Stern, Paris Match, The Washington Post and scores of other international publications.
Calvin C. Pohawpatchoko Jr. is a member of the Numunu People (Comanche Tribe) from the Quahada (Antelope) clan. He has a BS Computer Science from Southern Nazarene University, Bethany, Okla.; a MS in Computer Information Systems from Regis University, Denver; and has done doctoral studies in Educational Technology at University of Northern Colorado and Computer Science at Colorado School of Mines as a GK-12 Fellow. He has worked for 25 years in the IT industry. Calvin serves on the Navajo Technology University Engineering Board and has served on University of Colorado Multi-Cultural Engineering Program Advisory Council and with the Colorado Commission on Higher Education (CCHE). His research focus applying Cultural Constructionism in computing, commerce, emerging economies and building human intellectual capital through educational research for Indigenous people.
[web]With a proven track-record of applied research impact, Sid Saleh investigates how group members collaborate to produce innovative solutions to thorny problems, focusing on collective creativity and entrepreneurship. Sid conducts research at the Leeds School of Business, University of Colorado Boulder where he is a member of the Creative Leadership Incubator. His committee is co-chaired by Professors Maw-Der Foo and David Hekman. His research inaugurated the Motorola Solutions Foundation Services Innovation Fund. An award winner, Sid applied methods such as conjoint analysis to service design at Apple, Best Buy, CEA, IBM, Motorola, Philips and others. He co/founded three startups. Sid is a member of the ATLAS Institute Board of Directors.
A native of France, Edwige Simon moved to the U.S. in 1999. She holds master’s degrees in American Studies, French and Education and currently works as a Language Technology Program Coordinator for the Anderson Language Technology Center (ALTEC) at the University of Colorado. Her 2012 dissertation is titled The impact of online teaching on higher education faculty’s professional identity and the role of technology: The coming of age of the virtual teacher.
Kate Starbird received a Bachelor of Science degree in Computer Science from Stanford University, where she played on the women’s basketball team before a career as a professional basketball player. Her dissertation, Crowdwork, Crisis and Convergence: How the Connected Crowd Organizes Information during Mass Disruption Events was completed in 2012. Starbird is now on the faculty of the Department of Human-Centered Design & Engineering at the University of Washington, Seattle.
Revi Sterling worked for Microsoft for 10 years, five of which were spent in the external research program group where she began outreach efforts to increase the number of female computer scientists and technologists. Her 2008 dissertation is titled Advancement Through Interactive Radio. She is the Anita Borg Institute’s 2012 Women of Vision Award Winner for Social Impact and currently directs the ATLAS MS ICTD program.
Heather Underwood graduated with a computer science degree from the University of Washington in 2009. Working in Bangalore, India, stimulated her desire to travel and learn about cultures worldwide. Her 2013 dissertation is titled The PartoPen: Using Digital Pen Technology to Improve Maternal Labor Monitoring in the Developing World.
Sarah Vieweg, whose background is in Linguistics and Computer Science, completed her dissertation, Situational Awareness in Mass Emergency: A Behavioral and Linguistic Analysis of Microblogged Communications in 2012. Vieweg is now Scientist at Qatar Computing Research Institute in Doha.
Prior to moving to the United States in 2008, Jo worked in media and communications for 20 years throughout the Asia Pacific region. She has degrees in Communication and Adult Education, and has a master’s degree in Journalism from CU, where she focused on social media communities and bloggers who are mothers. At ATLAS, her crisis informatics research is focused on the information needs of people with animals during disaster events.